Preview & publish

Preview anytime

The play button in the toolbar runs your current draft in the real engine — no export, no waiting. The preview engine and the shipping engine are the same: WYSIWYG.

Publish a version (web)

When ready, create a version in project management: a content snapshot viewers access via a play link. Further editing never affects published versions — release a new one when you’re happy.

Desktop clients

A version can be packaged as a Windows / macOS / Linux client: engine and all assets bundled, playable offline, with custom app name and icon.

  • Windows: unzip and run (unsigned builds need “Run anyway” in SmartScreen once)
  • macOS: first launch via right-click → Open (unsigned)

Access control

Scenes can be tied to products (unlocked after purchase) for paid content, backed by the pricing and order system.